Lua
Preview Console
Waiting for Lua runtime…
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Built-in Templates 10 control types
Playground-only IDs. Use real Client Control Template IDs in Miliastra Test Play.
Image Assets 1,543 images
Browse 1,543 hosted sprites, inspect artwork and copy original IDs for Lua. A new Genshin-aware identity audit is in progress; use the review filter to distinguish newly rechecked images from the older audit.
Sound Effects SFX 1,997 sounds
Checking Cloudflare R2 for hosted MP3 previews…
Source keywords = original AI metadata. Suggested uses and sound character = automatic, rule-based tags.
Original AI keywords (click to filter)
Suggested discovery tags (automatic)
Catalog credits: xiaomol444's SFX player. Descriptions and suggested uses are AI-generated. Audio and metadata are served from the Playground's Cloudflare R2 bucket when available; local imports and the original host are fallback options. Lua playback compatibility for catalog IDs is not yet verified.
Imported Templates .gia No imports
Server Signals
No registered handlers
Parameters are sent in order. Types follow Enum.ParamType; Vector3 uses X, Y, Z.
Custom Variables
Simulate player, stage, or character variables. Changes trigger registered Lua handlers.
Stack
Local variables
WatchesSaved in this browser
Trace, globals & breakpoint conditions Detailed diagnostics
F5 continue · F10 over · F11 into · Shift+F11 out · Shift+F5 stop. Breakpoints require executable Lua VM line events; a bare
local variable declaration without an initializer may not emit one.Parameters used through script:GetParam(...) will appear here.