Lua
Preview Console
Waiting for Lua runtime…
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Built-in Templates 10 control types
Playground-only IDs. Use real Client Control Template IDs in Miliastra Test Play.
Imported Templates .gia No imports
Server Signals
No registered handlers
Parameters are sent in order. Types follow Enum.ParamType; Vector3 uses X, Y, Z.
Custom Variables
Simulate player, stage, or character variables. Changes trigger registered Lua handlers.
Stack
Local variables
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Trace, globals & breakpoint conditions Detailed diagnostics
F5 continue · F10 over · F11 into · Shift+F11 out · Shift+F5 stop. Breakpoints require executable Lua VM line events; a bare
local variable declaration without an initializer may not emit one.Parameters used through script:GetParam(...) will appear here.